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Game Remote Control, Impulse Control
Franklin Learning Systems
Game Item 8387, $24.95
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Grades 1-5 and 6-9. Separate sets of cards are included for both grade levels. During the game, students learn three essential skills for inhibiting impulsivity. They respond to cards with descriptions of impulsive behavior situations. They STOP and say what they would do instead; or they REWIND and tell about a similar impulse that they had; or they FAST FORWARD and describe the possible negative consequences of the impulse. |
Related Resources:
Social Decision Making/Social Problem Solving: A Curriculum for Academic, Social, and Emotional Learning (Grades 2-3)
Impulse Control: Activities & Worksheets for Elementary & Middle School Students (books)
ICPS, I Can Problem Solve: An Interpersonal Cognitive Problem-Solving Program (three volumes)
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